XENOGEARS
Stand Tall and Shake the Heavens

A YOUNG PRIEST

Go to the screw elevator. Go to the Dock. Get back to Yggdrasil. Go to the Yggdrasil's bridge. Save your game at the nearby memory cube.

DEXDRIVE SAVE
Xenogears/No.11 A Young Priest
xenogears2.zip

Talk to Sigurd. Choose 'Leave Thames.' Look at the map on the lower right of the screen. The red thing is your vision and the bright yellow dots are places where you may go. About /NORTH\ of where you are is a yellow dot. That is the Ethos HQ. On your [right] is another yellow dot and that's the Orphanage.

Go to up straight to the Ethos HQ. Use the R1 and L1 button to maneuver Yggdrasil II.

TIPS ON ENEMIES

Airwalk -- They slow moving airborne gears. Earth-based ether attacks most probably won't harm them. Later it will be you who will have missed attacks (speeding up!). Not difficult to defeat.

Death Scythe -- can cause 200+ HP damage! Citan won't have any problem of causing damage to this thing. Use Elly's Wind or Fire-based attacks.

Wels -- as long as you're in your gears this enemy will be easy to defeat.

To get to the HQ, go around the island until you see an area with sand. Once you're in the sand, press <C> to get out of Yggdrasil. Once inside the Ethos H.Q. walk straight ahead and Billy will talk to you.

Follow Billy by going through the door on the /NORTH\. Talk to Billy and go through the door. He will tell you which door to go through. Go down the stairs. Walk /EAST\. You'll find Billy standing in the /SOUTH\. Talk to him.

You need to kill some time. In short, this game wants you to familiarize with the place first because you will be back again at this place SOON. Leave the room. Go up again through the /SOUTH\ doorway. Go up the stairs. Go to the next room on the /WEST\ of the doorway you exited. Talk to Verlaine. Leave the room. Hmm, how about that door on the /NORTH\. Get inside and you'll see a staircase. Go up. Turn /EAST\ and keep on walking. Once your get through the door, you'll find yourself in a corridor. Get in each of the rooms and talk to the people there. After that, get back to the corridor and exit through the door on the /WEST\. Go through the doorway on the /NORTH\ wall. Go down the staircase.

Go to the farthest door on the /EAST\. Try going out of the H.Q. Retrace your steps--go through the door with grills, turn [left] and enter the door. Elly should come walking towards you. Now that Elly's under your control, go to the nearest door on the /SOUTH\ and enter it. Go down the stairs. Walk /EAST\ and then /SOUTH\. A sequence follows.

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